![]() One, how can we tell incredible stories, and two, how can we build tremendous online communities? And then how do we bring those two things together? ![]() ![]() "So when we think about our portfolio and we think about building it out, we really think about it on two key vectors. These things that bring us together as players of games and the creation of worlds and the building of characters, and the telling of stories is really important in the fulfillment of some of those motivations. "So we know that our players have these core motivations, inspiration, escape, social connection competition, self-improvement, and creation. ![]() "The way we think about this is really less about which game, and more about which motivations that these games fulfill," said Wilson on single-player games via Twinfinite. By William D'Angelo, posted on 02 August 2022 / 1,529 ViewsĮlectronic Arts CEO Andrew Wilson in an earnings call with investors said that single-player games are an important part of its portfolio and a way to help grow its network and improve the time players spend on EA's games.ĮA found success with the single-player game Star Wars Jedi: Fallen Order and in May of this year announced a sequel to the game, Star Wars Jedi: Survivor, for PlayStation 5, Xbox Series, and PC. ![]()
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